Real-time 3D character for games I made for practice
Everything was sculpted/modelled in Zbrush/Maya
no AI was used in the making of this character
Lowpoly done in Topogun3/Maya
textured in Substance Painter
Rendered in Marmoset Toolbag 4
3 4k texture sets for Head, Arms and Torso
2 smaller texture sets for eyes and eyelashes
eyes are from Flipped Normals kit + some tweaking from my side
Hope you like it ! :)