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Tough Guy
Tough Guy

Real-time 3D character for games I made for practice
Everything was sculpted/modelled in Zbrush/Maya
no AI was used in the making of this character
Lowpoly done in Topogun3/Maya
textured in Substance Painter
Rendered in Marmoset Toolbag 4
3 4k texture sets for Head, Arms and Torso
2 smaller texture sets for eyes and eyelashes
eyes are from Flipped Normals kit + some tweaking from my side

Hope you like it ! :)

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